AMD and Oxide Games have announced a multi-year partnership to co-develop graphics technologies for the growing cloud gaming market. The companies plan to create a robust set of tools and technologies for cloud rendering designed from the ground up to embrace the real-time demands of cloud-based gaming.
“At AMD, we pride ourselves on our ability to push the boundaries of what technology can do so it elevates the gaming experience,” said Scott Herkelman, corporate vice president and general manager, Graphics Business Unit, AMD. “Oxide shares this passion and is an ideal partner for us as we expand the way gamers play, while delivering the quality experience they demand.”
By combining “leadership” gaming hardware and graphics expertise from AMD with Oxide’s development capabilities and “innovative” Nitrous game engine, the companies expect to develop this robust set of tools and technologies for cloud rendering for cloud gaming.
“Oxide’s motto is to bring games to life that have never been seen or experienced before. We built the Nitrous Engine specifically with that purpose in mind,” said Marc Meyer, president of Oxide Games. “AMD’s commitment to gamers and their leadership in pushing the edge of state-of-the-art hardware is a perfect complement to Oxide’s commitment to the same excellence in software.”
Oxide Games has grown from a basement startup to well over 50 employees and continues to grow. The company was founded in 2013 by “award winning” game industry veterans and engineers to build games that have never been seen or experienced before by using its’ own proprietary Nitrous Engine.